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Minions

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Template:Exclusive Summon weapons are a type of weapon that spawns secondary characters that will aid during battle by automatically attacking enemies within range. They cannot be damaged or killed, and deal summon damage. Summon weapons come in two different categories:

  • Minions are mobile summons. They follow the player indefinitely until the player dies, summons a replacement Minion, or cancels their buff. There are several different Minions, some of which can walk or fly, and attack using melee or ranged means. A Minion costs 10 mana to summon initially, but follows the player indefinitely thereafter at no further cost.
By default, a player can only have a single Minion summoned at once. Various boosts can raise the player's Minion capacity, allowing multiple simultaneous Minions. With Minion cap boosts in effect, the same Minion can be summoned multiple times, or several different Minions can be summoned. Minion cap boosts do not affect Pets or Light Pets.
Minions follow players in a manner similar to Pets, flying and passing through blocks as necessary to keep pace with the player's movements, though most cannot move through blocks for the purposes of attacking. Exceptions are the minions summoned by the Tempest Staff, Xeno Staff, and Stardust Dragon Staff, which can attack through blocks.
On the Template:Desktop version, the respective minion summoning items can be right-clicked to target the entity nearest to the cursor. As long as the minions have their target in within their line of sight, they will specifically attack it.
  • Sentries are the other type of summon available. Unlike Minions, Sentries cannot follow the player, and will instead remain rooted in place. Sentries will automatically disappear after a fixed amount of time, but can persist even after their owner dies.
By default, a player can only have a single Sentry summoned at once. Various boosts can raise the player's Sentry capacity, allowing multiple simultaneous Sentries. With Sentry cap boosts in effect, the same Sentry can be summoned multiple times, or several different Sentries can be summoned. On the Console and Mobile versions, the player has no Sentry capacity, but they are limited to only summoning one of each Sentry type.

Additionally, the set bonuses of the Stardust armor and Forbidden armor will summon an entity to fight for the player in a manner similar to minions, although they do not fall into either of the categories above.

There are currently 19 summon weapons on the Template:Desktop version, 11 on the Template:Console version and the Template:Mobile version.

Minion Summons[edit | edit source]

Pre-Hardmode[edit | edit source]

Item Minion Damage Acquired / Made From Bonus

Hardmode[edit | edit source]

Item Minion Damage Acquired / Made From Bonus

Sentry Summons[edit | edit source]

Standard[edit | edit source]

Item Minion Damage Acquired / Made From Bonus

Armor Summon[edit | edit source]

Certain armor sets will summon a unique minion when the full set is worn. Each player can only have one that remains active as long as the armor is worn, and can be directed by double-pressing Template:Key. They do not count against either mobile or sentry minion caps.

Item Minion Damage Acquired / Made From Bonus